Saturday, April 26, 2008
Final Cut - Updated Strategy
Well, using a program to process my sound turned out to be a lost cause at this stage in the game. So I decided to shorten up the clip to a reasonable length to where I can manually do the sound. I took a base sound, reversed it and adjusted it's playback speed and used that for the majority of the background sound. Then I added an intro and exit of actual car sounds (about 5 seconds on each end). Once the first car starts to go in reverse I created a wha wha affect that signals we just entered into something strange. I played around at spots where the video is doing something interesting and then added another sound for where we actually have a cut. It's fairly simplistic but I think it's effective for the piece.
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